The Monopoly For Switch brand team was in need of high-resolution imagery for convention graphics, but only had low-resolution screenshots to work with. My team was presented with the unique challenge of re-creating the three main Monopoly boards from scratch. I worked in collaboration with our lead illustrator to re-render each board bringing each world to life at a massive scale. The classic, haunted and amusement boards were ultimately used in event graphics, on packaging and adapted to digital storefronts.
Monopoloy For Switch
Agency: Ubisoft Creative Services Lead Illustrator: Wil Wells Art Direction: Amy Lewin